Project Introduction

As the average lifecycle of games is declining, which has made it difficult for game companies to expect continuous and sustainable profits. This trend has devalued aggressive time and monetary investments by game companies on game development.

Under these circumstances, gaming companies have turned their focus to apply business and game models that are heavily geared towards monetization rather than game quality and entertainment, such as the ‘Pay-to-Win’ game model. Existing centralized game companies have unilaterally and internally decided most of their services, such as gameplay policies, updates, and pay-for-service models, causing player bases to deteriorate and lose trust in game development companies due to content updates focused on monetization rather than gameplay.

Additionally, following all of the excitement behind the birth of the P2E Blockchain gaming industry back in 2019, there are game development companies out there quickly making low-quality games and erroneously adding Blockchain technology in order to quickly ‘cash-in’ on the hype behind Play-to-Earn.

Thus in 2019, we began researching and developing a true Blockchain game that provides the ultimate P2E experience. One that includes:

  1. A perfect balance between Gameplay and GameFi;

  2. A Low Barrier-to-Entry;

  3. Gameplay that is easy to learn, hard to master;

  4. A high variety of interesting content.

With these four things, Covenant Child will be a P2E game that is stable and sustainable for a very long time.

We believe that Covenant Child will be a decentralized game service and platform where both the players, who enjoy the game, and the development company, which makes the game, can coexist and prosper together.

The goal that The Game Changer Limited ultimately pursues is to provide a high quality, content-filled, player-centric game service where players are fully recognized for their time and effort put into Covenant Child.

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